Azumi
Posts : 5 Jewels : 338203 Character Rank : E-Rank Guild : Sabertooth Join date : 2015-08-23
| Subject: Rupture Magic Sun Aug 23, 2015 6:41 am | |
| - Rupture I:
SPELL NAME: Rupture I RANK: E DESCRIPTION: The user compresses the magic inside a specific target. After compressing the power long enough, it explodes and deals internal E rank damage. The user must be able to see his target to use this spell. This spell can't be evaded, but it can be blocked by very close shields and such. If the user loses sigh of his target during the casting, the spell will be canceled and it will enter in cooldown. DURATION/COOLDOWN Instant/2 post cooldown.
- Rupture II:
SPELL NAME: Rupture II RANK: E DESCRIPTION: The user compresses the magic inside a specific target. After compressing the power long enough, it explodes and deals internal E rank damage. The user must be able to see his target to use this spell. This spell can't be evaded, but it can be blocked by very close shields and such. If the user loses sigh of his target during the casting, the spell will be canceled and it will enter in cooldown. DURATION/COOLDOWN Instant/2 post cooldown.
- Rupture III:
SPELL NAME: Rupture III RANK: E DESCRIPTION: The user compresses the magic inside a specific target. After compressing the power long enough, it explodes and deals internal E rank damage. The user must be able to see his target to use this spell. This spell can't be evaded, but it can be blocked by very close shields and such. If the user loses sigh of his target during the casting, the spell will be canceled and it will enter in cooldown. DURATION/COOLDOWN Instant/2 post cooldown.
- Rupture IV:
SPELL NAME: Rupture IV RANK: E DESCRIPTION: The user compresses the magic inside a specific target. After compressing the power long enough, it explodes and deals internal E rank damage. The user must be able to see his target to use this spell. This spell can't be evaded, but it can be blocked by very close shields and such. If the user loses sigh of his target during the casting, the spell will be canceled and it will enter in cooldown. DURATION/COOLDOWN Instant/2 post cooldown.
| |
|
UnRestricted
Posts : 38 Jewels : 340805 Character Rank : Z Character Magic : Nullification/Dispel Join date : 2015-08-21
| Subject: Re: Rupture Magic Mon Aug 24, 2015 4:39 am | |
| I'm assuming this isn't done since they all have the same exact description. | |
|
Azumi
Posts : 5 Jewels : 338203 Character Rank : E-Rank Guild : Sabertooth Join date : 2015-08-23
| Subject: Re: Rupture Magic Mon Aug 24, 2015 4:43 am | |
| Lol xD, this is finished, it's just that the idea is to be able to use my spells a lot. Rupture doesn't really have many different spells anyway :3 | |
|
UnRestricted
Posts : 38 Jewels : 340805 Character Rank : Z Character Magic : Nullification/Dispel Join date : 2015-08-21
| Subject: Re: Rupture Magic Mon Aug 24, 2015 7:22 am | |
| | |
|
Sponsored content
| Subject: Re: Rupture Magic | |
| |
|